1250)īallads often dealt with the problems of the poor. ![]() Employing simple rhymes, these ballads told stories that were of interest to ordinary people. These ballads were sung in English instead of Latin and French. The ballads sung by the wandering minstrels were different from those performed by the minstrels employed by the lords. They performed in taverns, market-places or any other place they could find an audience who were willing to pay them. ![]() There were also wandering minstrels who spent their time travelling round the country. For example, in 1322 Agnes the Redhead received 4 shillings from Edward II for just one performance. Minstrels told stories, recited poems, sang ballads and played musical instruments. (These don't matter that much with the above encounter cards, since you will rarely battle.Wealthy people in the Middle Ages employed minstrels to entertain them in their homes. Possible quit-out cards (don't quit out of these if you haven't yet found a piece of non-starting equipment) (3): Devil's Wager, A Merchant's Favour, Hero's Remainsįill with any non-starting Weapon, Armour, Shields and Gloves cards. Quit-out cards (3): Secret Society, Soldiers on Leave, Oracle. "No combat" resource cards (26): The Lonely Bard, Wandering Minstrels, Metal Ore, The Maiden, Holy Forge, Twisted Canyon, The Lovers, Stranger in the Shadows, Shop, Desert of the Damned, The Tavern, Tavern Wager, Maze of Traps, A Wife's Fury, Cave Rescue, Angry Guild Master, Treasure Chest, Soul Gem, Loan, Holy Patronage, Desert Cult, Mister Lionel, Food Wagon, Marketplace, Old Graveyard, Trading Post Upon reloading the game, the game's progress is reset to immediately after the previous encounter). If you encounter Treasure Trove before exploring the current floor, feel free to use the quit trick (before the current encounter is completed, you can quit the game using the Xbox One Dashboard, this prevents the game autosaving. Avoid combat encounters and seek out chance encounters that reward Gain (or even Equipment) cards. If you have unlocked the Ring of Hindsight, locate the exit of the current floor as soon as possible, knowledge is power! It's quick, easy and (depending on your luck) has a chance approximately between 1/2 and 3/4 of encountering the relevant Treasure Trove card. Therefore, other Helms cards are useless for this encounter and slightly lower your chances of finding useful "special equipment". ![]() You must be wearing the Hoarder's Desire Helm and one other piece of "special equipment" when landing on the Treasure Trove card. Don't incorporate Helms cards in the deck. These quests are very straightforward and the cost of giving up all your Equipment cards is not worth the reward, therefore we rush to the Treasure Trove card as quick as possible and forfeit the run (assuming this is the only token we aim to unlock in the run). not starting gear) when landing on this card, then choose Give all your equipment. ![]() Treasure Trove 1-3: Wear the Hoarder's Desire Helm and have at least one piece of "special equipment" (i.e. Identical conditions for beating each encounter: To get this achievement you must unlock all 3 tokens of the Hoarder's Desire quest chain.
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